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ELI5: How does X affect my damage?
tags: dmg, eli5damage, eli5dmg
In general, damage is the product of several factors
In general, when we equip something we add a number to one of the factors
For example, damage done to an enemy who is in Challenge mode (Newton B's effect) is calculated with 0.31 added to the Total Dmg Taken factor.
Main factors to be concerned about: Damage = some mysterious starting number
- ×
Ele Dmg DealtIF Ele - ×
Ele Dmg TakenIF Ele - ×
Phys Dmg DealtIF Phys - ×
Phys Dmg TakenIF Phys - ×
Crit DmgIF Phys AND Crit - ×
Total Dmg Dealt - ×
Total Dmg Taken - ×
Weather Effect - ×
Type Effect - ×
Ele Resist EffectIF Ele - ×
Phys Resist EffectIF Phys
Other than these, there are also some unique factors, often described in game as "independent effect"
Each factor is 1 when valk, gear, stage effects are not included, except Crit Dmg, which starts at 2
Weather Effect is often 1.5 for advantageous type. However, some Abyss Weathers increase a different factor like Total Dmg Dealt instead of Weather Effect.
Type Effect is 1.3 for type advantage and either 0.7 or 1/1.3 for type disadvantage
some mysterious starting number is usually a statement like this,
"deals 2400% of Atk as Fire Dmg"
which means that you take the valk's Atk × 24 as the starting number.
Ele Resist Effect is just a number less than or equal to 1 based on the enemy's Ele Resist,
e.g. Ele Resist Effect = 0.28 for Jizo, who has 72% Ele Resist.
Phys Resist Effect = 1 / (1 + (Def / (300 + 20 * Lv))), where Def is the enemy's Def and Lv is your valk's Lv.