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ELI5: How does X affect my damage?

tags: dmg, eli5damage, eli5dmg

In general, damage is the product of several factors

In general, when we equip something we add a number to one of the factors

For example, damage done to an enemy who is in Challenge mode (Newton B's effect) is calculated with 0.31 added to the Total Dmg Taken factor.

Main factors to be concerned about: Damage = some mysterious starting number

  • × Ele Dmg Dealt IF Ele
  • × Ele Dmg Taken IF Ele
  • × Phys Dmg Dealt IF Phys
  • × Phys Dmg Taken IF Phys
  • × Crit Dmg IF Phys AND Crit
  • × Total Dmg Dealt
  • × Total Dmg Taken
  • × Weather Effect
  • × Type Effect
  • × Ele Resist Effect IF Ele
  • × Phys Resist Effect IF Phys

Other than these, there are also some unique factors, often described in game as "independent effect"

Each factor is 1 when valk, gear, stage effects are not included, except Crit Dmg, which starts at 2

Weather Effect is often 1.5 for advantageous type. However, some Abyss Weathers increase a different factor like Total Dmg Dealt instead of Weather Effect.

Type Effect is 1.3 for type advantage and either 0.7 or 1/1.3 for type disadvantage

some mysterious starting number is usually a statement like this,

"deals 2400% of Atk as Fire Dmg"

which means that you take the valk's Atk × 24 as the starting number.

Ele Resist Effect is just a number less than or equal to 1 based on the enemy's Ele Resist,

e.g. Ele Resist Effect = 0.28 for Jizo, who has 72% Ele Resist.

Phys Resist Effect = 1 / (1 + (Def / (300 + 20 * Lv))), where Def is the enemy's Def and Lv is your valk's Lv.